Name |
Level |
State |
Rate |
Cast Time |
Delay |
Cancelable |
Target |
Condition |
Value |
Sniper Shecil@NPC_SELFDESTRUCTION |
1 |
Attack |
2000% |
2000s |
0s |
No |
Self |
myhpltmaxrate |
3 |
Sniper Shecil@WZ_METEOR |
1 |
Idle |
10000% |
0s |
0s |
Yes |
Target |
rudeattacked |
None
|
Sniper Shecil@WZ_METEOR |
1 |
Walk |
5000% |
0s |
5000s |
Yes |
Target |
rudeattacked |
None
|
Sniper Shecil@AC_DOUBLE |
10 |
Attack |
2000% |
0s |
3000s |
Yes |
Target |
always |
None
|
Sniper Shecil@AC_SHOWER |
10 |
Attack |
2000% |
0s |
3000s |
Yes |
Target |
always |
None
|
Sniper Shecil@AC_CHARGEARROW |
1 |
Attack |
2000% |
0s |
3000s |
Yes |
Target |
always |
None
|
Sniper Shecil@NPC_POWERUP |
5 |
Attack |
2000% |
0s |
100000s |
Yes |
Self |
always |
None
|
Sniper Shecil@NPC_POWERUP |
5 |
Attack |
2000% |
0s |
25000s |
Yes |
Self |
myhpltmaxrate |
30 |
Sniper Shecil@NPC_AGIUP |
5 |
Attack |
2000% |
0s |
100000s |
Yes |
Self |
always |
None
|
Sniper Shecil@NPC_AGIUP |
5 |
Attack |
2000% |
0s |
25000s |
Yes |
Self |
myhpltmaxrate |
30 |
Sniper Shecil@SN_SHARPSHOOTING |
5 |
Attack |
2000% |
500s |
1500s |
No |
Target |
always |
None
|
Sniper Shecil@HT_LANDMINE |
5 |
Idle |
2000% |
0s |
60000s |
Yes |
Around3 |
always |
None
|
Sniper Shecil@HT_LANDMINE |
5 |
Attack |
500% |
0s |
5000s |
Yes |
Around3 |
always |
None
|
Sniper Shecil@HT_ANKLESNARE |
5 |
Idle |
2000% |
0s |
60000s |
Yes |
Around3 |
always |
None
|
Sniper Shecil@HT_ANKLESNARE |
5 |
Attack |
500% |
0s |
5000s |
Yes |
Around3 |
always |
None
|
Sniper Shecil@HT_BLASTMINE |
5 |
Idle |
2000% |
0s |
60000s |
Yes |
Around3 |
always |
None
|
Sniper Shecil@HT_BLASTMINE |
5 |
Attack |
500% |
0s |
5000s |
Yes |
Around3 |
always |
None
|
Sniper Shecil@NPC_CRITICALSLASH |
1 |
Attack |
1000% |
0s |
5000s |
Yes |
Target |
always |
None
|
Sniper Shecil@NPC_STUNATTACK |
5 |
Attack |
1000% |
0s |
5000s |
Yes |
Target |
always |
None
|
Sniper Shecil@NPC_WINDATTACK |
10 |
Attack |
1000% |
0s |
5000s |
Yes |
Target |
always |
None
|